The Hero and his attributes

Game attributes

Attack

The higher the attack the more likely the hero will hit when attacking a monster using a meele weapon.

Range attack

The higher the attack the more likely the hero will hit when attacking a monster using a bow or sling.

Defence

The Art of defence. The higher the value the harder to get hit. Light armor and shield increase this state, heavy armor lowers it but increase the protection

Protection

No adventure should go out beliving he will never get hit. This indicates how well he is protected against damage from attacks when it happends. Each point here deducts one (1) from the damage to a min of one (1)

Health

Health indicates how well the hero is. The stat will fall as the hero is hit by monsters or traps. It can be restored to it original value by the use of spells, rest and potions. At each new level the hero gain, the max value will increase.

Disarm trap

Its a dangeous world and many traps can be found. Having a high skill in this the hero will be able to both find but also disarm trap easily. This stat is used to :

  • Catch pickpocketing thief
  • Perform pickpocket of gold
  • Steal items
  • Disarm traps

Pick lock

The hero will During the adventure encounter many problems. Many of those will be locked. Maybe the big tresure is in that chest if just you could open it. The Pick lock skill is used to indicate how good the hero is to open locks

Magic

Each hero has some magic points that can be used throw spells. Each spell will use a fixed amount of points. Spell points are regained during rest, potions or slowly over time

Spell level

The Spell level of the hero indicates the level of spells that the hero can learn. The higher level the more powerful spells can be learned

Class

Each Hero has choosen a class. The Hero can ether be a Warrior, a Mage or a Rogue (see class for more details)

Magic Resistance

Against magic only the mind can fight. The more the hero has in this state the stronger the hero is in resisting magic spells and magic attacks from monsters and humans